Defeating Healers and Shields in Tower Rush

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작성자 Irvin
댓글 0건 조회 5회 작성일 26-07-18 05:59

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If left unchecked, a single dedicated healer can provide thousands of points of 'free' hitpoints to an attacking push, making it virtually unstoppable.


This guide will teach you the precise tactical maneuvers required to assassinate the backline and neutralize these incredibly frustrating support cards.


Target Priority


You must find a way to bypass the massive meat shield in front and deliver high burst damage directly to the fragile healer in the back.


Alternatively, a perfectly timed heavy spell like a Fireball or Poison can instantly vaporize the support units while simultaneously damaging the tank.


  • Use it to physically pull the healer away from the tank she is trying to heal.
  • Splash damage units are decent, but often lack the burst damage required.
  • Healing pushes are usually incredibly expensive (12+ elixir).

Countering the Gimmicks


Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.


The definitive counter to any Clone strategy is a cheap, instant-cast splash spell like the Log, Zap, or Snowball.


Defensive ToolExecution Detail
Fireball / PoisonThe absolute safest method; guarantees the death of fragile backline units without risking your own troops
AssassinationWait until the tank walks past the bridge, then drop a Valkyrie directly behind the tank to separate the support

Surgical Defense


Facing a massive, regenerating 'Elixir Golem' or 'Golem' push is one of the most stressful experiences in the game.


Cut off the head of the snake, and the body will quickly wither away.



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